Go to the Right Hand Control object window.  Click into Model mode.  Go to top view.  Click Shift-'A' and then click three times to draw a spline at roughly the line where the fingertips would be located.



Go to Front view, and you should notice that your spline has been drawn at ground level.  Select all the points in the Spline, hold down the '2' key, and drag them up to where they belong.



Change to Bones mode.  Select the Right Hand Control object in the Project Workspace (this will keep the bone you draw from being the child of any other bone: the Thumb target, for example).  Click 'A' and drag from the foremost point of the spline away to the left.  Rename this bone "Target 1".   Go to front view, and position the bone so that it is on the same vertical level as the spline.



Again, click on the Right Hand Control.  Click 'A' and drag from the one-third point to the left.  Make sure that the bone is on the same vertical level as the spline.  Rename this bone "Target 2".



Do the same as above to create Targets 3 and 4 at the two-thirds point, and at the far end of the spline.

Now you've got all these nice control structures. Move on to the next page to see how to make them work together.



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